Open saraford opened 8 years ago
Hi Sara,
I tried to play with the collision detection when I was working on the drive mode and I too echo your thoughts that the detection is unreliable. It can be added as a fun feature but I guess cannot be taken for granted.
On Jul 22, 2016 9:56 PM, "Sara Ford" notifications@github.com wrote:
Hey all,
I've noticed the collision detection is hit or miss. I've followed this Issue to tweak the sensitivity https://github.com/orbotix/sphero.js/issues/48, but it is unreliable. I can pick up BB-8 and a collision is detected. But BB-8 can run into a wall and lose its head and no collision detected. Seems that the collision has to be at a certain spot on the ball.
Curious if anyone else has tried to play with collision detection.
Here's my code:
module.exports = function (bb8) {
console.log("Waiting for a collision");
bb8.detectCollisions(); bb8.color("green");
bb8.configureCollisions({ meth: 0x01, xt: 0x20, yt: 0x20, xs: 0x20, ys: 0x20, dead: 0x50 });
bb8.on("collision", function(data) { console.log("collision detected"); console.log(" data:", data);
bb8.color("red"); setTimeout(function() { bb8.color("green"); }, 1000);
});
bb8.roll(200, 0); }
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@Sud-Puth Thanks for the response! I tried adjusting the configureCollisions sensitivity to what I'm guessing is the lowest levels and still can't detect a collision. I'll ask on the Sphero repo if no one here has figured it out. Thanks!
I just play with sphero edu app and i have the same problem coollision detection not working
Hey all,
I've noticed the collision detection is hit or miss. I've followed this Issue to tweak the sensitivity, but it is unreliable. I can pick up BB-8 and a collision is detected. But BB-8 can run into a wall and lose its head and no collision detected. Seems that the collision has to be at a certain spot on the ball.
Curious if anyone else has tried to play with collision detection.
Here's my code: