Closed Dr-Steve closed 13 years ago
Fixed it myself
I'm pretty confused on how this is supposed to work, but I guess you've solved it!
Are you making sure to normalize the partitions first?
I stole the logic from your print board method to generate a table of nodes, then pumped them through the print functions that you had for partition. I believe it works, though i'm afraid it is not very fast. If you come up with a better way let me know. I've started testing the backups, it seems that I am going to have to come up with a good way of generating partition sets to run the end game on, because brute force is clearly unrealistic. (8 embedded for loops to test all queen placements take a while? Who knew)
Can I get a getNameSuffix and Prefix on the Partition Set class? I changed the end games to take partition sets so we can calculate end-games to be for multiple partitions at the same time, but to store them I need the names.