These changes fix a rendering issue that culls visible tiles from visible rooms in the play area. This expands the culling boundary so that these tiles are not culled, even when perspective mode is enabled.
This does not solve the problem of unrendered rooms beyond the current and adjacent rooms.
These changes fix a rendering issue that culls visible tiles from visible rooms in the play area. This expands the culling boundary so that these tiles are not culled, even when perspective mode is enabled.
This does not solve the problem of unrendered rooms beyond the current and adjacent rooms.