Open budak7273 opened 2 years ago
Confirmed still occurring in U6, and Nog's Chat does not have to be present.
It happens with any message sent to the client - for example, clients sending !help
will get back another copy of their sent message.
It looks like the server is passing the right messages to the SML Remote Call object, maybe this is a bug in SML?
If a multiplayer client runs a
!give
command with multiple matching results, instead of getting the descriptive message, they instead see multiple copies of the initial message they sent.Host runs the command and sees (working correctly):![image](https://user-images.githubusercontent.com/25965766/156446727-622cbc87-50b8-40ba-b855-20aa8d095c6a.png)
Client runs the command and sees (incorrect display):![image](https://user-images.githubusercontent.com/25965766/156446784-e904b509-162e-4d3d-ab59-eb6dcec62a8a.png)
This also seems to extend to success messages as well:
Host runs the command and sees (working correctly):![image](https://user-images.githubusercontent.com/25965766/156446990-96e1eb7c-7730-4d0a-9716-32299499bfb1.png)
Client runs the command and sees (incorrect display):![image](https://user-images.githubusercontent.com/25965766/156446959-929cfdef-a3dc-495c-a5aa-703dde02b87c.png)
Other mods installed of relevance: Nog's Chat (this only performs visual edits on the client's chat widget so I doubt it's interfering)
Other mods installed: PSM Suite ContentLib ContentInspector