Include only results that are Solids and are not Build, Customization, Vehicle, Decoration, nor Creature descriptors, and are not in this set: (Class'"/Script/FactoryGame.FGNoneDescriptor"',Class'"/Script/FactoryGame.FGAnyUndefinedDescriptor"',Class'"/Script/FactoryGame.FGOverflowDescriptor"',Class'"/Script/FactoryGame.FGWildCardDescriptor"',BlueprintGeneratedClass'"/Game/FactoryGame/Resource/Equipment/BuildGun/BP_EquipmentDescriptorBuildGun.BP_EquipmentDescriptorBuildGun_C"')
This allows giving things like Turbofuel without the confusing behavior of trying to adding 0 (liquid form) turbofuel because it was an exact name match.
Include only results that are Solids and are not Build, Customization, Vehicle, Decoration, nor Creature descriptors, and are not in this set: (Class'"/Script/FactoryGame.FGNoneDescriptor"',Class'"/Script/FactoryGame.FGAnyUndefinedDescriptor"',Class'"/Script/FactoryGame.FGOverflowDescriptor"',Class'"/Script/FactoryGame.FGWildCardDescriptor"',BlueprintGeneratedClass'"/Game/FactoryGame/Resource/Equipment/BuildGun/BP_EquipmentDescriptorBuildGun.BP_EquipmentDescriptorBuildGun_C"')
This allows giving things like Turbofuel without the confusing behavior of trying to adding 0 (liquid form) turbofuel because it was an exact name match.