Steps to reproduce
Pausing chunk loading
Going to NPC
Enabling chunk loading
Selecting SKYWARS
Me teleported to SKYWARS map
Map loading correctly in game
And looks like this in WDL
Log output
Exception in thread "Chunk Parser Service" Exception in thread "Chunk Parser Service" java.lang.ArrayIndexOutOfBoundsException: Index 335 out of bounds for length 256
at game.data.chunk.version.encoder.BlockLocationEncoder_1_16.fetch(BlockLocationEncoder_1_16.java:19)
at game.data.chunk.ChunkSection.getPaletteIndex(ChunkSection.java:125)
at game.data.chunk.ChunkSection.getPaletteIndex(ChunkSection.java:117)
at game.data.chunk.ChunkSection.getNumericBlockStateAt(ChunkSection.java:113)
at game.data.chunk.ChunkSection.computeHeight(ChunkSection.java:95)
at game.data.chunk.ChunkImageFactory.computeHeight(ChunkImageFactory.java:234)
at game.data.chunk.ChunkImageFactory.recomputeHeight(ChunkImageFactory.java:276)
at game.data.chunk.ChunkImageFactory.recomputeHeights(ChunkImageFactory.java:266)
at game.data.chunk.version.Chunk_1_16.updateBlocks(Chunk_1_16.java:73)
at game.data.WorldManager.lambda$multiBlockChange$6(WorldManager.java:684)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1136)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
at java.base/java.lang.Thread.run(Thread.java:833)
Exception in thread "Chunk Parser Service" java.lang.ArrayIndexOutOfBoundsException: Index 339 out of bounds for length 256
at game.data.chunk.version.encoder.BlockLocationEncoder_1_16.fetch(BlockLocationEncoder_1_16.java:19)
at game.data.chunk.ChunkSection.getPaletteIndex(ChunkSection.java:125)
at game.data.chunk.ChunkSection.getPaletteIndex(ChunkSection.java:117)
at game.data.chunk.ChunkSection.getNumericBlockStateAt(ChunkSection.java:113)
at game.data.chunk.ChunkSection.computeHeight(ChunkSection.java:95)
at game.data.chunk.ChunkImageFactory.computeHeight(ChunkImageFactory.java:234)
at game.data.chunk.ChunkImageFactory.recomputeHeight(ChunkImageFactory.java:276)
at game.data.chunk.ChunkImageFactory.recomputeHeights(ChunkImageFactory.java:266)
at game.data.chunk.version.Chunk_1_16.updateBlocks(Chunk_1_16.java:73)
at game.data.WorldManager.lambda$multiBlockChange$6(WorldManager.java:684)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1136)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
at java.base/java.lang.Thread.run(Thread.java:833)
java.lang.ArrayIndexOutOfBoundsException: Index 340 out of bounds for length 256
at game.data.chunk.version.encoder.BlockLocationEncoder_1_16.fetch(BlockLocationEncoder_1_16.java:19)
at game.data.chunk.ChunkSection.getPaletteIndex(ChunkSection.java:125)
at game.data.chunk.ChunkSection.getPaletteIndex(ChunkSection.java:117)
at game.data.chunk.ChunkSection.getNumericBlockStateAt(ChunkSection.java:113)
at game.data.chunk.ChunkSection.computeHeight(ChunkSection.java:95)
at game.data.chunk.ChunkImageFactory.computeHeight(ChunkImageFactory.java:234)
at game.data.chunk.ChunkImageFactory.recomputeHeight(ChunkImageFactory.java:276)
at game.data.chunk.ChunkImageFactory.recomputeHeights(ChunkImageFactory.java:266)
at game.data.chunk.version.Chunk_1_16.updateBlocks(Chunk_1_16.java:73)
at game.data.WorldManager.lambda$multiBlockChange$6(WorldManager.java:684)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1136)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
at java.base/java.lang.Thread.run(Thread.java:833)
Exception in thread "Chunk Parser Service" java.lang.ArrayIndexOutOfBoundsException
Exception in thread "Chunk Parser Service" java.lang.ArrayIndexOutOfBoundsException
How do I get around this bug: turn on resume chunk loading, die, fly away from the loading zone and fly back, loading the territory again
It is will better if WDL can forse load chunks again
Describe the bug World loading in WLD incorrectly
Steps to reproduce Pausing chunk loading Going to NPC Enabling chunk loading Selecting SKYWARS Me teleported to SKYWARS map Map loading correctly in game And looks like this in WDL
Log output
Screenshots Result of WDL work:
Version