Closed KaivnD closed 1 year ago
Hi! The nodes are rendered to a bitmap and the RenderAtScale
was set to a constant value, and when you increased the MaxZoom
over that value you got blurry text. I changed it to render at MaxZoom
by default.
Note that you can remove the CacheMode
altoghether if you don't have a large amount of nodes in your own app, or performance problems.
@miroiu thanks for explanation, now I see. BitmapCache is for performance, I can remove it for better render results.
After RenderAtScale
was bind to MaxZoom, there is another thing doesn't looks good, when zoom is to small, text will be like this.
Second thought, may be this is not a problem after all. It's a trade off, if I want better render results, I will not get better performance.
Hi everyone! this is what I'm talking about.