Closed miron closed 1 year ago
Changed to self.player in do_skill_check and complete_skill_check, as npc’s won’t type commands.
Old do_perception_check
method needs to be ported to use_skill humanperception
Fixed for player, next is for npc encounters on map
All occurrences of self.player and self.npcs need to be changed to self.char_mngr.player and self.char_mngr.npcs in the ActionManager.
complete_skill_check has self.player hardcoded, needs to get self.character as argument, as well as do_skill_check, so it can be used either wiht self.player or self.npcs.