Open john-peterson opened 11 years ago
What's the performance impact of disabled logs?
./dolphin -BC log -e twist_road.dtm
print 5 k ERROR_LOG per s (to mintty, at 50 fps) but there's no meaningful performance impact from these ERROR_LOG when they're disabled because
AddList: unknown count of vertices found
with without
43,0 42,8
44,0 40,9
41,0 43,0
42,7 42,2 0,99
./dolphin -BC log -e twist_road.dtm
return this message
10:15:185 Src\IndexGenerator.cpp:90 E[Video]: AddList: unknown count of vertices found
Ignoring the last 2 vertices don't have an impact because they're zero according to this log
14:21:896 Src\VertexLoaderManager.cpp:129 N[Video]: RunVertices: unknown count of vertices found 0, 2, 8
14:21:899 Src\VertexLoaderManager.cpp:132 N[Video]: Vertex 1: 0,0, 0,0, 0,0
14:21:959 Src\VertexLoaderManager.cpp:132 N[Video]: Vertex 2: 0,0, 0,0, 0,0
14:21:960 Src\VertexLoaderManager.cpp:132 N[Video]: Vertex 3: 0,0, 0,0, 0,0
14:21:960 Src\VertexLoaderManager.cpp:132 N[Video]: Vertex 4: 0,0, 0,0, 0,0
14:21:960 Src\VertexLoaderManager.cpp:132 N[Video]: Vertex 5: 0,0, 0,0, 0,0
14:21:961 Src\VertexLoaderManager.cpp:132 N[Video]: Vertex 6: 0,0, 0,0, 0,0
14:21:961 Src\VertexLoaderManager.cpp:132 N[Video]: Vertex 7: 0,0, 0,0, 0,0
14:21:962 Src\VertexLoaderManager.cpp:132 N[Video]: Vertex 8: 0,0, 0,0, 0,0
Benchmark
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normal
normal_athread
fast
fast_hle
Movies
Length
The target length is
Deterministicity
Producing dual thread benchmarks to
is made difficult for some games because of desynchronisation described in this post that cause f.e. the controlled object to hit a wall repeatedly
Audio
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Video
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GFZE01
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GTEE01
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SMNE01
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