mirusyang / nebula3

Automatically exported from code.google.com/p/nebula3
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D3D9Texture::Unmap will assert #11

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. D3D9Texture::Map()
2. D3D9Texture::Unmap()

What is the expected output? What do you see instead?

What version of the product are you using? On what operating system?
Nebula3 SDK Sep 2008

Please provide any additional information below.

this->GetD3D9Texture()->UnlockRect(mipLevel);
now the mapCount is not 0, so this->GetD3D9Texture() will assert

Original issue reported on code.google.com by xoyoj...@gmail.com on 14 Dec 2008 at 2:14