I would be happy to see some new 2D graphics features in GTGE. Firts of
all I would like use primitive (circle, rectangles,...) drawing with
openGL support (LWJGL and JOGL).
Next missing feature is sprite scaling. I think this is already
implemented, but still doesn't work on openGL mode.
There are also a lot of features unimplemented in GTGE add-on in class
NullGraphics.java.
Original issue reported on code.google.com by matko.ve...@gmail.com on 4 Apr 2008 at 4:07
Original issue reported on code.google.com by
matko.ve...@gmail.com
on 4 Apr 2008 at 4:07