Open shazzner opened 3 weeks ago
Since this is likely an issue with Godot: https://github.com/godotengine/godot/issues/95992
Hi and thanks for reporting this! At the moment, GOAT works with Godot 4.1, and (with some minor changes in imported files) I managed to use it with Godot 4.2. It would be great for the framework to support the latest engine version, so I'll check if there is a way to fix this issue :+1: