Open GoogleCodeExporter opened 8 years ago
It looks like HiDPI support for SDL is an area of active research.
http://forums.libsdl.org/viewtopic.php?t=8326
Original comment by DanFabul...@gmail.com
on 4 Aug 2012 at 6:57
Original comment by bcressey@gmail.com
on 3 Sep 2012 at 1:34
For what it's worth, I changed a few lines in launchmac.m to add high
resolution support for retina displays. This is just proof-of-concept only; I
didn't do much testing. When the window is maximized on an iMac 5K display,
the rendering is unfortunately so slow that it can't keep up with my typing.
So practical use of high-resolution textures in Gargoyle may require some
rendering optimizations.
Original comment by simmons...@gmail.com
on 5 Jan 2015 at 8:36
Attachments:
Original issue reported on code.google.com by
dan.fabu...@redfin.com
on 4 Aug 2012 at 5:45Attachments: