Closed mrdeathjr28 closed 5 years ago
Looks to be a game bug, same happens on native when replaying the trace.
Looks to be a game bug, same happens on native when replaying the trace.
Could also be sigh another locking issue.
Definately not, the vertex data and texture data looks correct -- and afaik the trace was made with wined3d
Well apitrace doesnt handle locking correctly either.
iirc he said on Discord it looks the same with wined3d, but I could be misremembering
See video of it on native: https://youtu.be/X6nXBUGmMb8?t=297
Issue closed because is gamebug
Collin Mac Rally 2005 show car paint issues
d9vk log:
https://mega.nz/#!6dFyAA4Z!ykitB18e54jJMBX-BwemE18zOqSQqxlql67OamIgoWo
Trace:
https://mega.nz/#!qddwkKqT!zFGURd-JyZsivQIFgWEbHSgkZ-U3NGcqCG2qYzmtaiw
Nvidia Drivers 418.52.18 (run package)
Xubuntu 18.04 x64 - Kernel 4.17.12 generic (ubuntu mainline) -
CPUFreq: Performance
CPU: Core i3 8350K Tri-Core (Coffelake 14nm) 5.0Ghz + Zalman CNPS 10x Performa+
MEMORY: 8GB DDR4 2400mhz (4x2) Mushkin (dual channel: 37.5 gb/s)
GPU: Gigabyte Nvidia Geforce GTX 1050 OC (GP107 14nm: 640 Shaders / 40 TMUS / 32 ROPS) Windforce 2GB DDR5 7000Mhz 128Bit (110Gb/s)
MAINBOARD: ASUS Z370-P