misyltoad / d9vk

A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
https://github.com/doitsujin/dxvk
zlib License
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Splinter Cell: Double Agent → hang when I want to launch a new game #412

Closed NerosTie closed 5 years ago

NerosTie commented 5 years ago

Click on new game, then choose the difficulty, then it hangs before the loading page.

Software information

Name of the game, settings used etc.

System information

Apitrace file(s)

https://mega.nz/#!6yo3CICJ!DL9Dz7i2RRavPNWlnfBUJiuR2ftft-_sins9g3TmDe4

Log files

steam-13580-d3d9.log steam-13580-d9vk.log

misyltoad commented 5 years ago

Requires weird d3d9 predication

https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/setp-comp---ps

misyltoad commented 5 years ago

Can you try now?

NerosTie commented 5 years ago

With #895, the issue is still here.

misyltoad commented 5 years ago

Does playing the trace back also hang for you?

misyltoad commented 5 years ago

149032.109:0055:0056:fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Generation of mipmaps for compressed pixel formats is not implemented yet. 149032.111:0055:0056:fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Generation of mipmaps for compressed pixel formats is not implemented yet.

Please also use native D3D9X

NerosTie commented 5 years ago

Does playing the trace back also hang for you?

No, everything is ok.

Please also use native D3D9X

It's weird, it should have been native d3d9... But I reinstalled it and the issue is still here.

New log: steam-13580-d9vk-2.log

NerosTie commented 5 years ago

It doesn't hang anymore 🥳

(tested with #997)