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misyltoad
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dxvk-native
D3D9/11 but it runs natively on Linux!
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Allow cross-compiling for i386 Linux on x86_64 Linux
#20
smcv
closed
1 year ago
2
How do I build 32bit libs with native runtimes without docker?
#19
LethalManBoob
closed
1 year ago
1
Add GLFW WSI
#18
Beyley
opened
2 years ago
0
Add preprocessor guard to GUID typedef
#17
flibitijibibo
closed
2 years ago
1
[meta] Bump arch-mingw-github-action to v7
#16
firescry
closed
2 years ago
1
Any plans on updating further?
#15
alou-S
opened
2 years ago
5
include: Add support for C compilation
#14
flibitijibibo
closed
2 years ago
3
Add experimental support for non-x86 archs and MacOS
#13
IonAgorria
closed
2 years ago
11
Hello.DXVK can be builded for ARM?
#12
klaxons1
opened
2 years ago
1
request: could you support pkg-config ?
#11
Katana-Steel
opened
3 years ago
0
Expose VkInstance
#10
bugproof
opened
3 years ago
0
[meta] Update the readme with a couple more dxvk-native games
#9
JJL772
closed
3 years ago
0
[request] pass off d9d9 to gallum-nine if the driver supports it.
#8
Aerocatia
opened
3 years ago
0
Correct and extend list of PH3 ports using DXVK-native
#7
W4RH4WK
closed
3 years ago
0
Q: dynapi-like interface
#6
MayeulC
opened
3 years ago
1
Add missing include in util_env_linux.cpp
#5
W4RH4WK
closed
3 years ago
1
[include] C Compiler Support
#4
flibitijibibo
closed
2 years ago
1
Add .gitignore
#3
Arxcis
opened
4 years ago
0
fatal error: dxgi1_5.h: No such file or directory
#2
Arxcis
closed
4 years ago
2
Getting started with dxvk-native
#1
Arxcis
closed
3 years ago
13