mit-ll / Signal-Acquisition-Modules-for-Lab-Streaming-Layer

A collection of research modules for Laboratory Streaming Layer
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When the SRanipal prefabs are added within the scene, the module makes the project crash #3

Closed gomsing closed 1 year ago

gomsing commented 1 year ago

Hello,

I am a Ph.D. student, and my work is focused on using eye-tracking data in virtual environments.

I wanted to use this module to sync my EEG, Unity data, and eye-tracking (HTC VIVE) data, however, the Unity program shuts down while this module (SRanipal_LSL.exe) is running.

I have tested various conditions and came to the conclusion that when the SRanipal Eye Framework and SRanipal Gaze Ray is within the Unity scene, the project shuts down. The module works fine when I'm only sending marker events to LabRecorder. The project only shuts down when SRanipal prefabs are added in the scene, and when it runs with the module running.

Should I think that I cannot use the eye-tracking function within the Unity project when using this module? such as recording where the gaze ray 'hit' and streaming the 'hit' data to LabRecorder? Or is this an error?

gomsing commented 1 year ago

It seems that it derived from other problems regarding my Vive. Sorry for the inconvenience

gomsing commented 1 year ago

It turns out that SRnipal SDK version later than 1.3.3.0 causes the project to crash. Use 1.3.3.0 version or lower