Closed mitchwadair closed 2 years ago
Vector2
Vector3
Vector2:New()
Vector2:Forward()
Vector2:UnitZ()
Additions
Vector2
classVector3
, with some minor changes to the constructor and some methods, which will make it more intuitive for the 2D context that SFramework is aimed atVector2:New()
will take both 1 and 2 argsVector2:Forward()
will error every callVector2:UnitZ()
will error every callVector2
class