Open Start1er opened 1 week ago
Bug Description The Texture class which contains .vol as the texture class scene like the dataset here https://github.com/rgl-epfl/differentiable-sdf-rendering offers can not be loaded correctly in blender
To Reproduce Steps to reproduce the behavior:
Go to a scene xml file where
<scene version="2.1.0"> <path value="../"/> <bsdf type="principled" id="main-bsdf"> <texture type="volume" name="base_color"> <volume type="gridvolume" name="volume"> <string name="filename" value="textures/red.vol"/> </volume> </texture> <texture type="volume" name="roughness"> <volume type="gridvolume" name="volume"> <string name="filename" value="textures/gray.vol"/> </volume> </texture> <float name="specular" value="1.000000"/> </bsdf> <default name="main_bsdf_name" value="main-bsdf"/> </scene>
Expected behavior I expected the scene which cantains the .vol as principled BRDF texture can be loaded correctly in blender?
Resources
Environment (please complete the following information):
Bug Description The Texture class which contains .vol as the texture class scene like the dataset here https://github.com/rgl-epfl/differentiable-sdf-rendering offers can not be loaded correctly in blender
To Reproduce Steps to reproduce the behavior:
Go to a scene xml file where
Expected behavior I expected the scene which cantains the .vol as principled BRDF texture can be loaded correctly in blender?
Resources
Environment (please complete the following information):