Closed DoeringChristian closed 1 year ago
Bug Description When exporting a scene to the mitsuba format and importing it back into blender the vertical axis of the uv map is flipped.
To Reproduce Steps to reproduce the behavior:
Expected behavior UV coordinates should be the same after importing
Resources Before: After:
Environment:
Hello,
Good catch! This PR should fix this problem, but I'll let you double-check that it indeed works now.
Cheers!
Bug Description When exporting a scene to the mitsuba format and importing it back into blender the vertical axis of the uv map is flipped.
To Reproduce Steps to reproduce the behavior:
Expected behavior UV coordinates should be the same after importing
Resources Before: After:
Environment: