Closed JakeXin7 closed 2 years ago
I want to use higher spp to render a scene for less noise. But "RuntimeError: cuda_malloc(): out of memory!" raised. Can I render the scene with higher spp? For example, can I take more times to render the scene, each get a part of the target image?
You can try to use the samples_per_pass property on the integrator to split the workload in multiple pass.
samples_per_pass
OK, thanks for help!
Description
I want to use higher spp to render a scene for less noise. But "RuntimeError: cuda_malloc(): out of memory!" raised. Can I render the scene with higher spp? For example, can I take more times to render the scene, each get a part of the target image?