Closed HuixianZhong closed 7 months ago
Hello @HuixianZhong,
Could you please try compiling again, but keeping the scalar_rgb
variant included in your mitsuba.conf
?
Hello @HuixianZhong,
Could you please try compiling again, but keeping the
scalar_rgb
variant included in yourmitsuba.conf
?
Thanks! I have just tried, but the compilation still didn't work out. It is now displayed ” C1356: cannot find mspdbcore.dll.","C1060",and so on.
Could you send me a compiled file with this variant? Thank you so much.
Hello @HuixianZhong,
Sorry, I am not able to provide pre-compiled binaries. However the Windows build should definitely work, as it is tested regularly on our CI.
Please delete all of the build and cache directories in order to do a fresh build, and enable the following variants in mitsuba.conf
:
scalar_rgb
cuda_ad_rgb
cuda_rgb_polarized
Then, start a fresh build, making sure to build all targets.
If the build does not work, please share the full build log.
Hello @HuixianZhong,
Sorry, I am not able to provide pre-compiled binaries. However the Windows build should definitely work, as it is tested regularly on our CI.
Please delete all of the build and cache directories in order to do a fresh build, and enable the following variants in
mitsuba.conf
:
scalar_rgb
cuda_ad_rgb
cuda_rgb_polarized
Then, start a fresh build, making sure to build all targets.
If the build does not work, please share the full build log.
Thank you very much! I've compiled successfully. The reason for the failure was that the compilation heap space was insufficient, and I finished compiling after trying to apply for virtual memory.
Great to hear! And thank you for explaining your fix.
System information:
OS: Windows11 CPU: 13th Gen Intel(R) Core(TM) i9-13900HX 2.20 GHz GPU: NVIDIA GeForce RTX 4060 Python version: 3.11.7 CUDA version: V12.1.105
Mitsuba version: 3 Compiled with: VS 2022 Community
Description
Firstly, I follow along the tutorial :"git clone --recursive https://github.com/mitsuba-renderer/mitsuba3" to get the source code. And then, I modified the variant named "cuda_rgb_polarized" I needed in the file. After that, I run "cmake -G "Visual Studio 17 2022" -A x64 -B build". There are some details. cmake.txt
I opened "mitsuba.sln" file to build the release x64. But it didn't work out. log.txt errors.txt
steps to follow in order to reproduce the issue --> I'm not very familiar with this compilation, and all the process logs are shown in the file above.