Closed domef closed 2 days ago
Hi @domef
For various deep technical reasons, custom shapes can only be implemented in C++. Theoretically, I think that custom Python Mesh
plugins could be possible, but it's not a feature that we have currently implemented.
I'm trying to define a new shape class/plugin to load GLB meshes. How can I do it in python? I'm looking this tutorial but I can't understand how to replicate the example for a mesh.