Closed rotolonico closed 3 years ago
hey, just checked your log. there is a Nullreferencexception:
NullReferenceException: Object reference not set to an instance of an object
at DOTSNET.NetworkServerSystem.StartServer () [0x00022] in
Can you check if there is anything null that shouldn't be?
After doing some debugging I found out the game would not crash if I deactivated all spawnable gameobjects (the 4 walls in the Physics scene). So the problem might be in the Gameobject to Entity conversion? Anyway, since it's a server build, those gameobjects weren't needed anyway so that solved my problem.
hm ok. I’ll still try a server build later
ok tried it myself. I used Unity 2020.1.16 and google cloud debian, ran it in xterm. works fine with physics demo.
if anyone else has this problem then feel free to reopen.
Describe the bug After building the Physics example scene in headless mode, the App crashes on startup.
To Reproduce Steps to reproduce the behavior:
Desktop (please complete the following information):
Additional Info I have attached the Player.log file Player.log