Closed dlunhor closed 4 years ago
@danyaegoist what system do you use? the DLL is from Apathy, which only works on 64 bit computers. Which is pretty much the standard now :)
If you need 32 bit then you can also remove apathy and use the LiteNetLib transport instead.
@danyaegoist can you select network.bindings dll in unity editor and check which platform it has selected for you? sounds like it's x86 instead of x64
@vis2k Problem, that i just include dotsnet and dont touch anything, just add example scene to build and build.
@danyaegoist can you try to uncheck x86 and only keep x86_64 and let me know if that works? I might have missed that settings because I didn't have windows build tools installed
Describe the bug I just install
And i have errors after building examples on
To Reproduce Steps to reproduce the behavior:
Expected behavior Must run like in unity editor, smooth and without errors.
Screenshots screenshot
Desktop (please complete the following information):
Additional context In editor all works fine.