miwarnec / DOTSNET

Public DOTSNET issue tracker
20 stars 0 forks source link

Having an sprite renderer as a child it does not interpolate/move well. #55

Open pepoon opened 2 years ago

pepoon commented 2 years ago

Describe the bug A clear and concise description of what the bug is. Having an sprite renderer as a child it does not interpolate/move well.

[IMPORTANT] How can we reproduce the issue, step by step: Please tell us how to reproduce your issue, STEP BY STEP, with one of our built in examples. Go to DOTSNET/Examples/Benchmark/Prefabs/Player Modify it by adding an SpriteRenderer as a child. Then lower the snapshots of the NetworkServer. You will see the sprite renderer is not moving on the client side and it teleports once it receives the server snapshot.

If you add another mesh as a child like cube, you will see that it moves as expected with the parent.

Any bug that can be reproduced, can be fixed. If we can't reproduce it, we can't fix.

image https://calipio.com/app/play/bE9d8ZBe#Bt4vZuRQ