miwarnec / uMMORPG

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conn.Disconnect() with Apathy #29

Closed Ghetaldus closed 4 years ago

Ghetaldus commented 4 years ago

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Describe the bug When using Apathy and conn.Disconnect() gets called to disconnect a client warnings that you can see in attached screenshot spams on client.

To Reproduce Steps to reproduce the behavior, please explain every single click that is needed:

  1. Open Unity Editor
  2. Build for Windows
  3. Run Editor as Client
  4. Run Build as Server Only
  5. Create account and login
  6. Stop playing editor and then start again
  7. Type in wrong password when logging in again to get OnClientError to be run so conn.Disconnect() gets called
  8. See warnings spammed in console on client

Expected behavior To not get warnings spammed on client.

System:

Additional context This works fine with Telepathy.

apathy
miwarnec commented 4 years ago

fix will be in V1.183 thx