miwarnec / uMMORPG

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Namespaces are not used - its causing conflicts with another asset store assets #3

Closed astromediaonly closed 4 years ago

astromediaonly commented 5 years ago

Versions (please complete the following information)

Describe the bug In my case class UIUtills is also used in Amplify Shader Editor (they are using namespaces tho). After import shader editor does not works and there are compilation errors caused by conflict with yours UIUtills class.

To Reproduce Steps to reproduce the behavior, please explain every single click that is needed:

  1. Open Unity Editor
  2. Import Amplify Shader Editor assset
  3. See error

Expected behavior Importing another assets from store where they are properly using namespaces should not make any conflicts.

System (please complete the following information):

red7silence commented 5 years ago

I really hope this is getting looked at. I brought this up 2 years ago, but was told it would take too much work. I want to be able to use other assets along with uMMORPG, but if this isn't fixed, I can't.

miwarnec commented 4 years ago

won't happen, sorry. doing this now would break everyone's projects.