Describe the bug
When assembling a dedicated server, players stop using auto-attack, only forcefully click on the skill.
[IMPORTANT] How can we reproduce the issue, step by step:
When assembling a dedicated server, players stop using auto-attack, only forcefully click on the skill.
Download ummorpg remastered from the assets store. We assemble a dedicated server and client, launch the client, attack the enemy character with an auto-attack - the character stops attacking after the 1st auto-attack.
Any bug that can be reproduced, can be fixed.
If we can't reproduce it, we can't fix.
Expected behavior
When playing on a dedicated server, a character attacks with an auto-attack.
Desktop (please complete the following information):
OS: Windows 10.
Version ummorpg 2.39 / unity 2021.3.30f1
Additional context
I checked it on different versions of unity - the effect is the same.
Having checked on ummorpg (early version) - this problem does not exist... apparently the new version of mirror adds the problem.
Describe the bug When assembling a dedicated server, players stop using auto-attack, only forcefully click on the skill.
[IMPORTANT] How can we reproduce the issue, step by step: When assembling a dedicated server, players stop using auto-attack, only forcefully click on the skill. Download ummorpg remastered from the assets store. We assemble a dedicated server and client, launch the client, attack the enemy character with an auto-attack - the character stops attacking after the 1st auto-attack.
Any bug that can be reproduced, can be fixed. If we can't reproduce it, we can't fix.
Expected behavior When playing on a dedicated server, a character attacks with an auto-attack.
Desktop (please complete the following information):
Additional context I checked it on different versions of unity - the effect is the same. Having checked on ummorpg (early version) - this problem does not exist... apparently the new version of mirror adds the problem.