Closed BoogerWooger closed 1 year ago
added few debug strings in inputs processing and player moving in https://github.com/mixbytes/zkllvm-doomreplay/commit/8828e13faa29157e113263814624bbf244e765e2 , a handful output of game structs can be made with __builtin_dump_struct(<struct pointer>, &printf);
Output information about player position and state in log for main state processing in doomreplay. Later, this info will be used to check if provable version is consistent with the reference engine