mixbytes / zkllvm-doomreplay

zkllvm proving of Doom videogame state transition
GNU General Public License v2.0
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Add state debug to main doomreplay loop #3

Closed BoogerWooger closed 1 year ago

BoogerWooger commented 1 year ago

Output information about player position and state in log for main state processing in doomreplay. Later, this info will be used to check if provable version is consistent with the reference engine

BoogerWooger commented 1 year ago

added few debug strings in inputs processing and player moving in https://github.com/mixbytes/zkllvm-doomreplay/commit/8828e13faa29157e113263814624bbf244e765e2 , a handful output of game structs can be made with __builtin_dump_struct(<struct pointer>, &printf);