Closed hodzh closed 6 years ago
Hello.
Seems like a good idea, but it will also be needed in compileRetina.js
. I tried to do this myself, but got confused by my own code.
I'll try to rewrite it in cleaner fashion, and we'll proceed from there.
I just rewrote everything to es6. I figured it'll be easier if I just I add this feature to retina myself which I did.
Add source_image (path to original sprite file) for compability with gulp.spritesmith