miyo6032 / bosses-of-mass-destruction

https://www.curseforge.com/minecraft/mc-mods/bosses-of-mass-destruction-alpha
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I want to provide a traditional Chinese translation of this mod #87

Closed oddcrafti closed 1 year ago

oddcrafti commented 1 year ago

I noticed someone else provided a translation for Simplified Chinese (zh_cn) 简体中文(中国大陆) I want to refer to his content and translate it into traditional Chinese (zh_tw) 繁體中文(台灣)

{ "entity.bosses_of_mass_destruction.comet": "彗星", "entity.bosses_of_mass_destruction.lich": "巫妖王", "entity.bosses_of_mass_destruction.blue_fireball": "冰球咒", "entity.bosses_of_mass_destruction.soul_star": "靈魂之星", "entity.bosses_of_mass_destruction.obsidilith" : "黑曜石柱", "entity.bosses_of_mass_destruction.gauntlet" : "地獄手套", "entity.bosses_of_mass_destruction.void_blossom" : "虛空之花", "entity.bosses_of_mass_destruction.spore_ball" : "孢子", "entity.bosses_of_mass_destruction.petal_blade" : "花瓣之刃",

"block.bosses_of_mass_destruction.obsidilith_end_frame" : "黑曜石柱祭壇", "block.bosses_of_mass_destruction.obsidilith_rune" : "黑曜石符文", "block.bosses_of_mass_destruction.sealed_blackstone" : "密封黑石磚", "block.bosses_of_mass_destruction.gauntlet_blackstone" : "遠古雕紋黑石", "block.bosses_of_mass_destruction.chiseled_stone_altar" : "鑿石祭壇", "block.bosses_of_mass_destruction.void_blossom_block" : "虛空之花生成點", "block.bosses_of_mass_destruction.void_lily" : "虛空百合", "block.bosses_of_mass_destruction.void_lily.tooltip" : "花粉被什麼東西吸引著", "block.bosses_of_mass_destruction.void_blossom" : "虛空之花", "block.bosses_of_mass_destruction.vine_wall" : "荊棘牆",

"itemGroup.bosses_of_mass_destruction.items" : "世界王",

"item.bosses_of_mass_destruction.soul_star" : "靈魂之星", "item.bosses_of_mass_destruction.soul_star.tooltip" : "似乎指引我們到哪裡?", "item.bosses_of_mass_destruction.ancient_anima" : "遠古心能", "item.bosses_of_mass_destruction.blazing_eye" : "灼熱之眼", "item.bosses_of_mass_destruction.obsidian_heart" : "黑曜石核心", "item.bosses_of_mass_destruction.void_thorn" : "虛空荊棘", "item.bosses_of_mass_destruction.crystal_fruit" : "水晶果實", "item.bosses_of_mass_destruction.crystal_fruit.tooltip" : "提供短暫的回復II與抗性", "item.bosses_of_mass_destruction.charged_ender_pearl" : "帶電終界珍珠", "item.bosses_of_mass_destruction.charged_ender_pearl.tooltip" : "冷卻後可重複使用,並在傳送後", 'item.bosses_of_mass_destruction.charged_ender_pearl.tooltip2':'給予短暫抗性', "item.bosses_of_mass_destruction.crafting_material.tooltip" : "製作素材", "item.bosses_of_mass_destruction.brimstone_nectar" : "硫磺的花蜜", "item.bosses_of_mass_destruction.brimstone_nectar.tooltip" : "使用時重置距離最近的世界王結構",

"block.bosses_of_mass_destruction.mob_ward" : "生命權杖", "item.bosses_of_mass_destruction.mob_ward.tooltip" : "放置時,方圓64格方塊內不會生成任何生物",

"block.bosses_of_mass_destruction.monolith_block" : "毀滅增幅石碑", "item.bosses_of_mass_destruction.monolith_block.tooltip_0" : "放置時增加一定範圍內的爆炸威力30%", "item.bosses_of_mass_destruction.monolith_block.tooltip_1" : "方圓64格方塊內,此效果無法疊加",

"block.bosses_of_mass_destruction.levitation_block" : "懸浮魔方", "item.bosses_of_mass_destruction.levitation_block.tooltip" : "放置時在7x7的有效範圍內允許創造飛行能力",

"item.bosses_of_mass_destruction.earthdive_spear.tooltip" : "蓄力滿可以穿越一定距離的實體方塊", "item.bosses_of_mass_destruction.earthdive_spear" : "次元矛",

"advancements.nether.gauntlet_defeat.title": "握手言和...嗎?", "advancements.nether.gauntlet_defeat.description" : "擊敗地獄手套",

"advancements.end.obsidilith_defeat.title": "最後的黑曜石", "advancements.end.obsidilith_defeat.description" : "擊敗黑曜石柱",

"advancements.adventure.night_lich_defeat.title": "終結永夜,迎接黎明", "advancements.adventure.night_lich_defeat.description": "擊敗巫妖王,

"advancements.adventure.void_blossom_defeat.title": "何必單戀一枝花", "advancements.adventure.void_blossom_defeat.description": "擊敗虛空之花",

"subtitles.bosses_of_mass_destruction.gauntlet_idle" : "地獄手套呼吸", "subtitles.bosses_of_mass_destruction.gauntlet_hurt" : "地獄手套攻擊", "subtitles.bosses_of_mass_destruction.gauntlet_cast" : "地獄手套投擲", "subtitles.bosses_of_mass_destruction.gauntlet_spin_punch" : "地獄手套旋轉", "subtitles.bosses_of_mass_destruction.gauntlet_laser_charge" : "地獄手套蓄力", "subtitles.bosses_of_mass_destruction.gauntlet_death" : "地獄手套死亡", "subtitles.bosses_of_mass_destruction.gauntlet_clink" : "地獄手套叮噹", "subtitles.bosses_of_mass_destruction.soul_star" : "靈魂之星掉落",

"subtitles.bosses_of_mass_destruction.energy_shield" : "黑曜石柱護盾", "subtitles.bosses_of_mass_destruction.obsidilith_prepare_attack": "黑曜石柱蓄力", "subtitles.bosses_of_mass_destruction.spike" : "冰霜爆發", "subtitles.bosses_of_mass_destruction.spike_indicator" : "冰霜聚集", "subtitles.bosses_of_mass_destruction.wave_indicator":"集火", "subtitles.bosses_of_mass_destruction.obsidilith_burst":"能量爆發", "subtitles.bosses_of_mass_destruction.obsidilith_teleport" : "黑曜石柱傳送", "subtitles.bosses_of_mass_destruction.obsidilith_death" : "黑曜石柱死亡", "subtitles.bosses_of_mass_destruction.obsidilith_hurt" : "黑曜石柱攻擊", "subtitles.bosses_of_mass_destruction.obsidilith_wave" : "大火爆發",

"subtitles.bosses_of_mass_destruction.lich_death" : "巫妖王死亡", "subtitles.bosses_of_mass_destruction.lich_hurt" : "巫妖王攻擊, "subtitles.bosses_of_mass_destruction.lich_teleport" : "巫妖王傳送", "subtitles.bosses_of_mass_destruction.rage_prepare" : "巫妖王狂暴", "subtitles.bosses_of_mass_destruction.minion_summon" : "夜魅出現", "subtitles.bosses_of_mass_destruction.minion_rune" : "符文出現", "subtitles.bosses_of_mass_destruction.teleport_prepare" : "巫妖王準備傳送", "subtitles.bosses_of_mass_destruction.missile_prepare" : "巫妖王準備冰球", "subtitles.bosses_of_mass_destruction.missile_shoot" : "巫妖王發射冰球", "subtitles.bosses_of_mass_destruction.comet_prepare" : "巫妖王準備彗星", "subtitles.bosses_of_mass_destruction.comet_shoot" : "巫妖王發射彗星", "subtitles.bosses_of_mass_destruction.blue_fireball_land" : "冰球咒",

"subtitles.bosses_of_mass_destruction.void_blossom_burrow":"花之巢穴", "subtitles.bosses_of_mass_destruction.void_blossom_spike":"尖刺", "subtitles.bosses_of_mass_destruction.spore_impact" : "毒藥爆炸", "subtitles.bosses_of_mass_destruction.petal_blade":"花瓣", "subtitles.bosses_of_mass_destruction.spore_prepare" : "毒藥冒泡", "subtitles.bosses_of_mass_destruction.spike_wave_indicator":"地顫", "subtitles.bosses_of_mass_destruction.spore_ball_land" : "毒液", "subtitles.bosses_of_mass_destruction.void_spike_indicator":"尖刺聚集", "subtitles.bosses_of_mass_destruction.void_blossom_hurt" : "開花傷害", "subtitles.bosses_of_mass_destruction.void_blossom_fall": "開花粉塵", "subtitles.bosses_of_mass_destruction.earthdive_spear_throw" : "長矛投擲", "subtitles.bosses_of_mass_destruction.charged_ender_pearl" : "帶電終界珍珠", "subtitles.bosses_of_mass_destruction.brimstone" : "硫磺釋放",

"text.autoconfig.bosses_of_mass_destruction.title" : "更改設置需要重新啟動遊戲才能套用",

"text.autoconfig.bosses_of_mass_destruction.category.Lich": "巫妖王", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.eternalNighttime" : "應用永夜效果", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.experienceDrop" : "經驗掉落", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.idleHealingPerTick" : "每刻空閒治癒", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.health": "生命值", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile": 導彈", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile.statusEffectId": "狀態效果", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile.statusEffectDuration" : "狀態效果持續時間", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile.statusEffectPotency": "狀態效應力", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile.damage": "傷害", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.comet": "彗星", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.comet.explosionStrength": "爆炸強度", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.comet.destroysBlocks" : "破壞方塊", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.summonMechanic" : "靈魂之星掉落", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.summonMechanic.isEnabled": "啟用", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.summonMechanic.entitiesThatCountToSummonCounter" : "可以掉落的物品", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.summonMechanic.numEntitiesKilledToDropSoulStar" : "靈魂之星掉落率", "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.generateLichTower": "啟用巫妖塔生成",

"text.autoconfig.bosses_of_mass_destruction.category.Obsidilith": "黑曜石柱", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.health": "生命值", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.armor": "護甲", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.attack": "攻擊", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.idleHealingPerTick" : "每刻空閒治癒", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.experienceDrop" : "經驗掉落", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.spawnPillarOnDeath" : "死亡時生成柱子", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.anvilAttackExplosionStrength": "石柱攻擊爆炸強度", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration": "結構生成", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration.generationHeight": "結構高度", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration.generationSpacing": "結構間距", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration.generationSeparation": "結構分離", "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration.generationEnabled" : "生成啟用",

"text.autoconfig.bosses_of_mass_destruction.category.Gauntlet": "地獄手套", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.health": "生命值", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.armor": "護甲", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.attack": "攻擊", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.idleHealingPerTick" : "每刻空閒治癒", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.experienceDrop" : "經驗掉落", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.spawnAncientDebrisOnDeath" : "死亡時生成遠古遺骸", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.energizedPunchExplosionSize" : "蓄力拳爆炸強度", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.normalPunchExplosionMultiplier" : "普通拳爆炸指數", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.arenaGeneration" : "結構生成", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.arenaGeneration.generationSpacing": "結構間距", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.arenaGeneration.generationSeparation": "結構分離", "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.arenaGeneration.generationEnabled" : "生成啟用,

"text.autoconfig.bosses_of_mass_destruction.category.VoidBlossom" : "虛空之花", "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.health": "生命值", "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.armor": "護甲", "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.attack": "攻擊", "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.idleHealingPerTick" : "每刻空閒治癒", "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.experienceDrop" : "經驗掉落", "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.arenaGeneration" : "結構生成", "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.arenaGeneration.generationSpacing": "結構間距, "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.arenaGeneration.generationSeparation": "結構分離", "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.arenaGeneration.generationEnabled": "生成啟用"

miyo6032 commented 1 year ago

Thanks!