Closed GoogleCodeExporter closed 8 years ago
-32 might be this errno:
#define EPIPE 32 /* Broken pipe */
Which could be caused by a severed network connection, I guess... Does this
happen when writing to files as well?
And what happens if you run the code on the desktop with Java SE?
Thanks for any additional information you may provide!
Original comment by samuel.a...@gmail.com
on 9 Feb 2014 at 1:52
The network connection is open, though busy - the data from the audio loop gets
through just fine. Haven't tried on the desktop yet. I am running this on an
ICS Android, by the way
Original comment by eug...@wearableintelligence.com
on 9 Feb 2014 at 5:25
I have some more information. I switched to using the
camera.setPreviewCallbackWithBuffer and now I get this error after about a
dozen of "record(iplImageFromPreviewFrame)" calls rather than on the very first
one
Original comment by eug...@wearableintelligence.com
on 10 Feb 2014 at 10:05
Here're my audio and video loops:
private class AudioRecordRunnable implements Runnable {
@Override
public void run() {
android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_URGENT_AUDIO);
int channelCfg = numAudioChannels == 1? AudioFormat.CHANNEL_IN_MONO : AudioFormat.CHANNEL_IN_STEREO;
final int minBufferSize = AudioRecord.getMinBufferSize(sampleAudioRateInHz, channelCfg, AudioFormat.ENCODING_PCM_16BIT);
AudioRecord audioRecord = new AudioRecord(MediaRecorder.AudioSource.CAMCORDER, sampleAudioRateInHz, channelCfg, AudioFormat.ENCODING_PCM_16BIT, minBufferSize);
short[] audioBuffer = new short[minBufferSize];
audioRecord.startRecording();
int bufferReadResult;
while (isRunning && (bufferReadResult = audioRecord.read(audioBuffer, 0, audioBuffer.length)) > 0) {
try {
recorder.record( ShortBuffer.wrap(audioBuffer, 0, bufferReadResult) );
Log.v(getClass().getSimpleName(), "Wrote " + bufferReadResult + " bytes of audio");
} catch (Exception e) {
e.printStackTrace();
break;
}
}
try {
audioRecord.stop();
audioRecord.release();
} catch (Exception ignore) {
}
}
}
private class MyPreviewCallback implements Camera.PreviewCallback {
@Override
public void onPreviewFrame(byte[] data, Camera camera) {
if (isRunning) {
try {
maybeFixTimestamp();
recorder.record(iplImageBuilder.getIplImage(data));
Log.v(getClass().getSimpleName(), "Wrote " + data.length + " bytes of video");
} catch (Exception e) {
handleError(e);
}
}
}
}
private void maybeFixTimestamp() {
long t = 1000 * (System.currentTimeMillis() - startTime);
if (t > recorder.getTimestamp()) {
recorder.setTimestamp(t);
}
}
My recorder is configured as follows (I'm publishing to an ffserver running
with default cfg):
recorder = new FFmpegFrameRecorder(publishToUrl, videoFrameWidth, videoFrameHeight, numAudioChannels);
recorder.setFormat("ffm");
recorder.setSampleRate(sampleAudioRateInHz);
recorder.setFrameRate(videoFrameRate);
recorder.setVideoCodec(avcodec.AV_CODEC_ID_H264);
recorder.setAudioCodec(avcodec.AV_CODEC_ID_AAC);
Original comment by eug...@wearableintelligence.com
on 10 Feb 2014 at 10:10
Also, once this error happens, it continues to fire on every subsequent preview
frame
Original comment by eug...@wearableintelligence.com
on 10 Feb 2014 at 11:07
So, this only happens over the network? Or with local files as well?
Original comment by samuel.a...@gmail.com
on 11 Feb 2014 at 2:01
Not with local files!
Original comment by eug...@wearableintelligence.com
on 11 Feb 2014 at 2:07
So it might a problem with the server. I'd try to make sure that the server
works first.
Original comment by samuel.a...@gmail.com
on 11 Feb 2014 at 2:11
Well, like I said, I am using the standard ffserver configuration and posting
to http://10.0.1.3:8090/feed1.ffm" (with recorder.setFormat("ffm")), so I'd
expect that piece to work. The endpoint is certainly up and listening because
my sound loop sends the data there just fine. Is it possible that the audio
loop can be interrupting the video frames just because it has higher thread
priority?
Original comment by eug...@wearableintelligence.com
on 11 Feb 2014 at 2:17
So, are you saying that it works when connecting with ffmpeg on the command
line?
Of course you're going to need multiple streams if you're going to send from
multiple different applications, if that's what you mean.
Original comment by samuel.a...@gmail.com
on 11 Feb 2014 at 2:21
It works when I give it a local file rather than a url.
I am sending both video and audio to the same url, though from different
threads
Original comment by eug...@wearableintelligence.com
on 11 Feb 2014 at 2:28
Yes, ok, that's fine, so, instead of your application, if you use ffmpeg on the
command line, does it work, or not?
Original comment by samuel.a...@gmail.com
on 11 Feb 2014 at 2:31
[deleted comment]
[deleted comment]
If I switch from using "ffm" format and posting to http://...../feed1.ffm
to using "flv" and posting to "rtmp://....." (Wowza server was the
recipient), the transfer works. Posting a format=flv stream to a local
file works as well. By the way, when I say "works", I mean that data
gets continuously transferred and something starts happening on the
screen. This "something" is actually extremely slow, choppy, lacks
sound and is rendered in green shades.
I also did another experiment to answer your question about the command
line. I pre-recorded an flv on disk and then sent it to ffserver recipient
using this command:
ffmpeg -re -i myvideo.flv -acodec copy -vcodec copy
http://10.0.1.3:8090/feed1.ffm
That worked (I got the same unintelligible result).
So, it appears that I simply cannot send an 'ffm' stream. Sure, ffm is an
ffmpeg-only format, but one would think that if JavaCV includes FFMpeg,
that format should be supported as well. Thoughts?
Original comment by eug...@wearableintelligence.com
on 11 Feb 2014 at 6:55
Are you saying that ffmpeg on the command line, without JavaCV, gives poor
result?
So, by your own admission, is the problem not with FFmpeg? And has nothing to
do with JavaCV?
Original comment by samuel.a...@gmail.com
on 12 Feb 2014 at 6:02
Not quite. There are 2 problems here. One is the scrambled video. This
issue is not about that. This issue is about the other problem - the error
in transmission in a specific format.
Original comment by eug...@wearableintelligence.com
on 12 Feb 2014 at 6:38
Ok, so, what version of FFmpeg did you use on the command line? And which
configure options did you use to build it?
Original comment by samuel.a...@gmail.com
on 12 Feb 2014 at 6:50
ffmpeg version 2.1.3 Copyright (c) 2000-2013 the FFmpeg developers
built on Jan 17 2014 14:26:08 with Apple LLVM version 5.0
(clang-500.2.79) (based on LLVM 3.3svn)
configuration: --prefix=/opt/local --enable-swscale --enable-avfilter
--enable-avresample --enable-libmp3lame --enable-libvorbis --enable-libopus
--enable-libtheora --enable-libschroedinger --enable-libopenjpeg
--enable-libmodplug --enable-libvpx --enable-libspeex --enable-libass
--enable-libbluray --enable-gnutls --enable-fontconfig --enable-libfreetype
--disable-indev=jack --disable-outdev=xv --mandir=/opt/local/share/man
--enable-shared --enable-pthreads --cc=/usr/bin/clang --arch=x86_64
--enable-yasm --enable-gpl --enable-postproc --enable-libx264
--enable-libxvid
libavutil 52. 48.101 / 52. 48.101
libavcodec 55. 39.101 / 55. 39.101
libavformat 55. 19.104 / 55. 19.104
libavdevice 55. 5.100 / 55. 5.100
libavfilter 3. 90.100 / 3. 90.100
libavresample 1. 1. 0 / 1. 1. 0
libswscale 2. 5.101 / 2. 5.101
libswresample 0. 17.104 / 0. 17.104
libpostproc 52. 3.100 / 52. 3.100
Original comment by eug...@wearableintelligence.com
on 12 Feb 2014 at 10:19
Ok, thank you. Now we know it works fine with FFmpeg 2.1.3, so maybe they fixed
something in that version. Let's try the same version with JavaCV and see what
happens.
Original comment by samuel.a...@gmail.com
on 13 Feb 2014 at 1:16
The new release of JavaCV 0.8 now comes with FFmpeg 2.2.1, so if this is a
problem with FFmpeg 2.1.1, this should resolve this issue. If it does not,
please let me know.
A lot of other things have changed with this new version, so please make sure
to read the news release here:
http://bytedeco.org/release/2014/04/28/first-release.html
This new version also comes with easier to use build scripts, so please take
advantage of that to try out different sets of options to satisfy your needs.
Thanks for testing this out for me!
Original comment by samuel.a...@gmail.com
on 29 Apr 2014 at 1:31
Original issue reported on code.google.com by
eug...@wearableintelligence.com
on 7 Feb 2014 at 9:13