Open kberns opened 6 years ago
Easiest implementation would be two additional buttons in the menu. One to save the current state and one to load the last saved state. Would this be sufficient?
I would allow saves at the begining of a level only. Also, the saves could be automatic -- every time player completes a level, the game automatically saves.
Then:
Undo/Redo is a load of a saved state.
Save/Resume is the same list of saved games since save is automatic.
Back button is not neccessary, as there will be load button.
The saved games should be grouped by the game, not only a flat list of the save files.This can be easilly done by storing a time when started the first level and use it to name the save files and pass it to the next level.
reloZid wrote, on 24.9.2018 16:45:
Easiest implementation would be two additional buttons in the menu. One to save the current state and one to load the last saved state. Would this be sufficient?
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I like playing several of the maps...perhaps it was your intent all along but if not, maybe add allowing a save for each map ? ...for that matter, I don't think the current pause-to-save feature saves for each map so until the new save feature comes along, a save per map would be nice there, too.
Sometimes after playing this for hours it can get annoying having to restart the game just by small mistakes. a undo/retry or save/resume feature would be nice