mjaun / android-anuto

Another ugly tower defense for Android
GNU General Public License v2.0
213 stars 68 forks source link

top score share #156

Open nbcygh opened 5 years ago

nbcygh commented 5 years ago

map: the original score: 6696012

mmm4m5m commented 5 years ago

map: the original score: 9,864,910

Wondering shall I upload a screen shoot or it will spoil the fun for others. Or can we share just small hints but which hint is small enough.

Here my small hint: My best tower inflicted 55.1G damage.

sardach commented 5 years ago

map: original score: 10,674,098. Best tower inflicted: 44.4G damage wave: 142

m4rkusxxl commented 5 years ago

map: original score: 11.243.636 wave: 142 Damage-dealers: 16 maxed out machine guns, 2 maxed out straight lasers, 1 maxed out and 1 nearly maxed out (lvl 14) rocket launcher, some glue towers, glue guns and teleporters. Died as always due to fliers...

estemon commented 5 years ago

I think it's impossible to beat flyers at this level (142). I had almost all towers (all maxed, except 2 first lasers, with 14) pointing to first/weakest and I needed approximately half of the circuit to beat one of them. It's crazy. I've finished with -19 lives, and started level with 3, that's 22 lives spent on this, I have no idea on what to do to beat it.

Aarón Fortuño

El dv., 23 d’ag. 2019, 6:20, m4rkusxxl notifications@github.com va escriure:

map: original score: 11.243.636 wave: 142 Damage-dealers: 16 maxed out machine guns, 2 maxed out straight lasers, 1 maxed out and 1 nearly maxed out (lvl 14) rocket launcher, some glue towers, glue guns and teleporters. Died as always due to fliers...

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m4rkusxxl commented 5 years ago

Now optimized for fliers: map: original score: 12.194.827 wave: 144 Damage-dealers: 22 maxed out machine guns, 1 maxed out rocket launcher, some glue towers, glue guns and teleporters. Still died to fliers... -15 (rest of the wave was killed)

thierrytiti commented 5 years ago

Map: original level 151

All towers are at level 15 All the towers on the top part are shooting first target The ones at bottom are targeting weakest

Screenshot_2019-09-16-22-53-03-758_ch logixisland anuto

KillerBug commented 4 years ago

Screenshot_20191124-064341 Screenshot_20191126-150804 Screenshot_20191118-220521 Screenshot_20191121-063144

It's always the pentagons on 142-144. Only way I've found to get past 144 is by spamming the next wave button.

Herzfinsternis commented 4 years ago

I could beat level 162 - though with 0 lives left - and died at level 163 on "The Original" map. However, I only got 9,318,174 points. My highscore is 12,366,539 - when I died at level 142. Strange...

Screenshot_20200122-212140_Anuto_TD

I did this by constantly pressing "next wave" up to about level 120-130.

Hope that helps...

Herzfinsternis commented 4 years ago

I tried again. This time I constantly pressed the "next wave"-button up to level 150. That was easier than stealing candy from a baby. Screenshot_20200123-142837_Anuto_TD

However, once you stopped, you can't start that way again. Screenshot_20200123-143621_Anuto_TD

The score is incredibly low...

Herzfinsternis commented 4 years ago

Map: The Original Score: 14,678,373 Level: 247

sabbir755 commented 4 years ago

Screenshot_20191124-064341 Screenshot_20191126-150804 Screenshot_20191118-220521 Screenshot_20191121-063144

It's always the pentagons on 142-144. Only way I've found to get past 144 is by spamming the next wave button.

Wow!You have done it to wave 153 with awesome score.I am a newbie in this game.Can you please tell me the process how to reach at least 110 level in the map (1st screenshot) ? I am always stuck at wave 75-80.I really want to pass the wave 100.

sabbir755 commented 4 years ago

Map: The Original Score: 14,678,373 Level: 247

That's amazing! Can you please tell me how did you do that? I mean the procedure or strategy.I just want to pass at least 100 waves.I just got addicted to this game.

Herzfinsternis commented 4 years ago

Map: The Original Score: 14,678,373 Level: 247

That's amazing! Can you please tell me how did you do that? I mean the procedure or strategy.I just want to pass at least 100 waves.I just got addicted to this game.

You build bullet towers, glue towers and one explosive tower - you do not need lasers. You should be able to get past level 100 or even level 140. Try to build something similar to thierrytiti's setup.

To get past level 142 you have to start each next wave as soon as possible und slow the enemies with glue towers. Place your first bullet towers near the end of the enemies path. That way you will have thousands of enemies "in the pipeline". The trick is, that enemies do not get stronger by wave number but by the amount of credits earned from killing enemies. So killing them late and starting waves early will make them weaker and give you bonus credits.

Herzfinsternis commented 4 years ago

Hi sabbir9!

You may find useful information in the wiki:

https://github.com/reloZid/android-anuto/wiki/Tower-stats

So damage per credit is best for maxed out machine guns. It's better to enhance a machine gun than to build a new one. However, credits spend on enhancing a tower before upgrading it are wasted.

You will also need glue towers and a rocket launcher to kill the blobs.

Pressing the "Next Wave" button continuously will keep the enemies weak and help you reach higher levels. You will not need a lot of towers to reach levels past 150:

https://github.com/reloZid/android-anuto/issues/156#issuecomment-577688051

The health of enemies is discussed here:

https://github.com/reloZid/android-anuto/issues/142#issuecomment-521266941

Extra trick: When you have unspend credits you can (1) start the next wave, (2) build a rocket launcher, (3) wait while the rocket launcher penetrates the enemies, (4) sell the rocket launcher before killing the wave. That way you can avoid to buy a second rocket launcher. You will loose some credits by buying and selling it, but not that much.

It may require some practice but I'm sure you can beat higher levels on map Civyshk 2Y than level 100...

Greets

Herzfinsternis

Von: "sabbir9" notifications@github.com An: "reloZid/android-anuto" android-anuto@noreply.github.com Betreff: Re: [reloZid/android-anuto] top score share (#156)

 

Map: The Original Score: 14,678,373 Level: 247

That's amazing! Can you please tell me how did you do that? I mean the procedure or strategy.I just want to pass at least 100 waves.I just got addicted to this game.

You build bullet towers, glue towers and one explosive tower - you do not need lasers. You should be able to get past level 100 or even level 140. Try to build something similar to thierrytiti's setup.

To get past level 142 you have to start each next wave as soon as possible und slow the enemies with glue towers. Place your first bullet towers near the end of the enemies path. That way you will have thousands of enemies "in the pipeline". The trick is, that enemies do not get stronger by wave number but by the amount of credits earned from killing enemies. So killing them late and starting waves early will make them weaker and give you bonus credits.

Thanks a lot for the reply.Actually i am tried to do something like you have said.But the problem is i didn't get enough credits to power up the bullets and rocket launcher to the level 15 earlier. Actually i got a challenge to pass at least 100 waves in the "Civyshk 2Y".But everytime i defeated by the cause i mentioned above. Can you please help me one more time by answering two questions? If you have enough time please help my by answering the questions.I have to win the challenge as soon as possible. 1.Is it better to upgrade or enhance towers rather than placing some more towers in the map? If yes then how much or what types of tower should i start with and when to place more in the Civyshk 2Y map? 2.And is it help to pass more and more level by pressing the next wave button continuously?

Please answer the questions that will help me a lot!

— You are receiving this because you commented. Reply to this email directly, view it on GitHub, or unsubscribe.

Herzfinsternis commented 4 years ago

I had no problem getting to level 100. See attachment....GreetsFlirtOn Apr 20, 2020 03:46, sabbir9 notifications@github.com wrote:

Map: The Original Score: 14,678,373 Level: 247

That's amazing! Can you please tell me how did you do that? I mean the procedure or strategy.I just want to pass at least 100 waves.I just got addicted to this game.

You build bullet towers, glue towers and one explosive tower - you do not need lasers. You should be able to get past level 100 or even level 140. Try to build something similar to thierrytiti's setup. To get past level 142 you have to start each next wave as soon as possible und slow the enemies with glue towers. Place your first bullet towers near the end of the enemies path. That way you will have thousands of enemies "in the pipeline". The trick is, that enemies do not get stronger by wave number but by the amount of credits earned from killing enemies. So killing them late and starting waves early will make them weaker and give you bonus credits.

Thanks a lot for the reply.Actually i am tried to do something like you have said.But the problem is i didn't get enough credits to power up the bullets and rocket launcher to the level 15 earlier. Actually i got a challenge to pass at least 100 waves in the "Civyshk 2Y".But everytime i defeated by the cause i mentioned above. Can you please help me one more time by answering two questions? If you have enough time please help my by answering the questions.I have to win the challenge as soon as possible. 1.Is it better to upgrade or enhance towers rather than placing some more towers in the map? If yes then how much or what types of tower should i start with and when to place more in the Civyshk 2Y map? 2.And is it help to pass more and more level by pressing the next wave button continuously? Please answer the questions that will help me a lot!

—You are receiving this because you commented.Reply to this email directly, view it on GitHub, or unsubscribe.

sabbir755 commented 4 years ago

Hi sabbir9!   You may find useful information in the wiki: https://github.com/reloZid/android-anuto/wiki/Tower-stats   So damage per credit is best for maxed out machine guns. It's better to enhance a machine gun than to build a new one. However, credits spend on enhancing a tower before upgrading it are wasted.   You will also need glue towers and a rocket launcher to kill the blobs.   Pressing the "Next Wave" button continuously will keep the enemies weak and help you reach higher levels. You will not need a lot of towers to reach levels past 150: #156 (comment)   The health of enemies is discussed here: #142 (comment)   Extra trick: When you have unspend credits you can (1) start the next wave, (2) build a rocket launcher, (3) wait while the rocket launcher penetrates the enemies, (4) sell the rocket launcher before killing the wave. That way you can avoid to buy a second rocket launcher. You will loose some credits by buying and selling it, but not that much.   It may require some practice but I'm sure you can beat higher levels on map Civyshk 2Y than level 100...   Greets Herzfinsternis   Gesendet: Montag, 20. April 2020 um 03:46 Uhr Von: "sabbir9" notifications@github.com An: "reloZid/android-anuto" android-anuto@noreply.github.com Cc: "Herzfinsternis" herzfinsternis@sonnenkinder.org, "Comment" comment@noreply.github.com Betreff: Re: [reloZid/android-anuto] top score share (#156)   Map: The Original Score: 14,678,373 Level: 247 That's amazing! Can you please tell me how did you do that? I mean the procedure or strategy.I just want to pass at least 100 waves.I just got addicted to this game. You build bullet towers, glue towers and one explosive tower - you do not need lasers. You should be able to get past level 100 or even level 140. Try to build something similar to thierrytiti's setup. To get past level 142 you have to start each next wave as soon as possible und slow the enemies with glue towers. Place your first bullet towers near the end of the enemies path. That way you will have thousands of enemies "in the pipeline". The trick is, that enemies do not get stronger by wave number but by the amount of credits earned from killing enemies. So killing them late and starting waves early will make them weaker and give you bonus credits. Thanks a lot for the reply.Actually i am tried to do something like you have said.But the problem is i didn't get enough credits to power up the bullets and rocket launcher to the level 15 earlier. Actually i got a challenge to pass at least 100 waves in the "Civyshk 2Y".But everytime i defeated by the cause i mentioned above. Can you please help me one more time by answering two questions? If you have enough time please help my by answering the questions.I have to win the challenge as soon as possible. 1.Is it better to upgrade or enhance towers rather than placing some more towers in the map? If yes then how much or what types of tower should i start with and when to place more in the Civyshk 2Y map? 2.And is it help to pass more and more level by pressing the next wave button continuously? Please answer the questions that will help me a lot! — You are receiving this because you commented. Reply to this email directly, view it on GitHub, or unsubscribe.

Thanks a lot again.I think now i have understand the strategy clearly.Also i think this time i will win the challenge.Really appreciated !

gloryroad1 commented 4 years ago

Jeez I didn't notice this thread before. There is something BIGTIME wrong with the balance if just heaps of glue towers and machine guns get one to these levels. These snapshots of the weapon configurations for such high levels are unbelievable --but then I've always know the machineguns were the best bang for the buck and the rockets, and especially the lasers, tho powerful, were hugely overpriced for their hit.

gloryroad1 commented 4 years ago

I always have placed the prime kill zone at the start and slowly extended it to the end as the credits allowed, excepting an early beefing up at the very end to wipe out, hopefully, anything that made it that far. And I only start the next wave when I am sure the current one will be creamed. These who have gotten beyond level 112+/- seem to say to arm from the end, stick with glue towers and totally maxed-out machineguns, and also, start a new wave ASAP because the enemies come on weakened. --And I never, ever have maxed out any of the final upgrades to the ultimate 15 because I figured the cost wasn't worth the increased hit. ...I also never got to such high levels.

gforg78 commented 4 years ago

Here are mine: lvl146, 387k cr score:13,411,156 Screenshot_20201028_163220_ch logixisland anuto_resized_20201028_043236921

gforg78 commented 3 years ago

after some waves called in early, then upgrading / enhancing everything(!) to the max and setting the attack strategy individially for each level, I think, I kind of maxed out the game, at least this my best for now Screenshot_20201110_204037_ch logixisland anuto

gforg78 commented 3 years ago

oh, and playing with buying/selling the third teleporter at the end...

Herzfinsternis commented 3 years ago

after some waves called in early, then upgrading / enhancing everything(!) to the max and setting the attack strategy individially for each level, I think, I kind of maxed out the game, at least this my best for now

Ah, I see, there was an updated version of the game. Lasers are now slowing down the flyers. I am pretty sure that the game isn't maxed out yet... Screenshot_20210120-153802_Anuto_TD

akhalymon commented 2 years ago

I think I've maxed out the original map. Healers are so powerful at this stage that can heal damage from ~8-9 towers at once. I was only able to kill 10 healers out of 60 at this stage. photo_2022-03-24_13-07-03

calt1 commented 2 years ago

Ok I'm here to claim the wave high score. I scored this on 2021-12-28 (during my Christmas holiday).

Map: The Original Wave: 255 Score: 7,592,211 (don't look at this) Credits: 5317k Final Lives: -2837 Highest Inflicted, rocket: 256G Highest Inflicted, laser: 89.6G Highest Inflicted, bullet: 5423M image

This game needs a pause, because the real limit is how fast you can spend your credits. I played on normal speed and was unable to upgrade all of my towers because I simply could not do it fast enough. Also at a certain point you earn credits faster than you can spend them. I understand the dev doesn't want people pausing to move towers from the start to the end when an enemy is about to escape, but that wouldn't be exploitable for getting a high score anyway. Maybe only let us upgrade towers during the pause. It also would allow us to pause and think while looking at the game. If you're wondering, all of the tier 2 lasers are to stun fliers as often as possible. Basically glue for fliers. When stacking glue, there is no additional gain after 4 glue towers per spot, or 3 glue guns per spot. Also, there's a really annoying bug where towers will continue to target enemies for a short period of time after they've been teleported out of their range. It allows towers to fire at and damage enemies outside of their max range. The red 1 on my glue gun is also a bug, pretty sure it was level 5. The 1 got stuck and would overlap the 5 when I displayed the correct level.

Mortis03 commented 8 months ago

Love the game!

Highest DMG tower was a canon with 147G.

Screenshot_20240312-010454