Closed karyon closed 9 years ago
+1 for max' commits
@karyon could you try to remove commented out unused code?
@mjendruk i couldnt find any commented out code except those few chars in the outdated file, could you point me to specific lines?
Hey, I think that branch was our final game. Time has passed since then. I would like to start working on Mammut again, starting with updating the dependencies (globjects, glbinding), and then improving etc. Can we agree to merge this pr, or do you want to change things first?
yes, this was our release. there is a tag on the released commit, should be the newest one.
the destruction itself should be disabled, and i think on all other functional changes we agreed to include them in the game. and it looks like we even reviewed almost all the changes so.... i'm ok with merging.
well, yeah. this branch changes.... a lot of things, most notably tesselated cuboids, destruction and a different cuboid design