Closed karyon closed 10 years ago
hm, this does not seem to work…
please try again. and don't ask how i missed this...
In some cases you can still look through the cave. Could you change it? For example make the "collision radius" smaller than the average cave radius and move the cave a little bit more to +z?
is that right at the beginning or right before dying?
the former will be fixed by a a followup PR that moves the cave a little bit towards z.
the latter... yes, we should probably lower the collision radius, probably by the maximum xy-length of the random offset vectors used in the cave. i'll do this in the followup PR.
you are right. but why do this in a follow-up pr?
i just noticed that the beginning should already be fixed by this PR, please tell me if that's not true.
no it's still there. you have to try hard to see it and it isn't always visible.
it’s still there (in commit 6c0dd9210)
lowering the collision radius should be part of this PR (not a follow-PR) i can’t reproduce it, but with high speed it was possible to see the »universe« before dying
is this an error in the cave? it’s real black (no dark red or something)
ok, now at the beginning one shouldn't see the beginning of the cave anymore.
i also lowered the collision radius. only by 5, because anything else doesn't feel good (one dies at a noticable distance from the cave), so there are probably cases left where one sees the universe, but i think this is a good compromise.
@carolinfiedler i think the black triangle is normal, it just has an improbably steep angle. i can't think of a reason why one single triangle should be broken.
i think this is good to go, could one of you two confirm?
:shipit:
should fix #66.