Closed karyon closed 10 years ago
use texel fetch in blur shaders. it makes semantically more sense and gives a veeeery minor speedup.
the uniform vec2 texelSize isn't used anymore. Please remove it in code and shaders.
vec2 texelSize
Edit: and then :shipit:
thanks!
use texel fetch in blur shaders. it makes semantically more sense and gives a veeeery minor speedup.