Closed UncivilEngineer closed 7 years ago
BonusMode remains somewhat incomplete, but I've just committed a basic functionality. You can see the changelog here
Basic usage is as such: optional
define_bonuses()
method which takes a file as an argument example from SampleGame.Required:
self.game.bonus(
name of bonus)
value
which is the number of points.I will eventually be adding constraints for the bonuses, which is the number of each bonus allowed per ball and per game.
Could you explain how the bonus mode is supposed to work?