Closed mjohnsonengr closed 8 years ago
Working on this this weekend in bullet branch. All that's left after tonight is to add collision to the missile which will require adding a hook-up point to Players and Enemies, for example, adding a IShootable interface with a "shot()" method that gets called by the collision code. My knowledge isn't sufficient here to accurately speak of the devices available for this.
I don't remember where I left off, but I already did the IShootable interface with an onShot() method. I just have yet to add anything to it for the player.
A couple of items are not finished, but I will close this as these other items are covered by other issues.
Missiles can: