Spigot Version
Current: git-Purpur-2160 (MC: 1.20.4)
Plugin Configuration
When player interacts with an item with the register string in its lore, item will be soul bound to them
registerString: "%soulbind%"
Group bind string
Place permission after this string, terminated by a space or end of line
Example: %soulbindgroup%perm which will have permission itemsoulbind.group.perm
groupRegisterString: "%soulbindgroup%"
SPECIAL BINDS - items with relevant bind string will only be bound in the specified conditions
Color is ignored when checking for string. Case-sensitive.
Binds when tool is used: used to break block, sword used to hit entity
bindOnUse: false
bouString: "&9Soul binds on use"
Binds when armor is equipped through in-hand right click
bindOnEquip: false
boeString: "&9Soul binds on equip"
Binds when item is picked up
bindOnPickup: false
bopString: "&9Soul binds on pickup"
Disable soul bind particle+sound effects
disableEffects: false
Display message in item lore of soul bound item
Use %username% for player name placeholder
displayLoreMsg: true
loreMsg: "&9Soul bound to %username%"
Similarly for group binds, using placeholder %group%
displayLoreMsgGroup: true
loreMsgGroup: "&9Soul bound to group %group%"
Log player detected with item soul bound to another player in console
consoleLogDetection: true
Prevents placing soul bound blocks
preventPlacing: false
Prevents crafting with soul bound items
preventCraft: false
Prevents enchanting with soul bound items
preventEnchant: false
Prevents anvil use with soul bound items
preventAnvil: false
Blocks commands when soul bound item is held in hand
Only provide the first part of the command, e.g. for "/auction sell" :
blockedCommands:
"auction"
=======================
Messages | use '&' for color codes
msgPrefix: "&8[&bSoul&3Bind&8]&r "
denyMsg: "&9This item is soul bound to another player"
denyMsgGroup: "&9This item is soul bound"
detectedItemMessage: "&cAn item soul bound to another player was removed from your inventory. Event has been logged."
detectedItemMessageGroup: "&cA soul bound item that you do not have access to has been detected in your inventory. Event has been logged."
detectedItemBroadcast: "was detected with an item soul bound to another player."
detectedItemBroadcastGroup: "was detected with a soul bound item they do not have access to."
noPermissionGeneric: "&cInsufficient permissions."
noPermissionBindOthers: "&cInsufficient permissions to bind for other players."
bindSuccess: "&aSoul bind complete."
bindErrorHeldItem: "You must be holding an item in your main hand."
bindErrorAlreadyBound: "This item is already soul bound."
bindErrorNoSuchPlayer: "No such player found online."
bindErrorRemoteNoItem: "Specific target player inventory slot is empty."
unbindErrorNotBound: "Item is not soul bound."
unbindSuccess: "&aSoul bind removed."
inventoryProcessSuccess: "&aProcessed inventory of "
craftDeny: "&cCannot craft with soul bound items."
enchantDeny: "&cCannot enchant soul bound items."
anvilDeny: "&cCannot use anvil on soul bound items."
foundItems: "&7Soul bound items found with another player have been returned to you. Use &b/returnItems &7to get them."
noItems: "You have no items to retrieve."
specialBindDone: "&aSpecial bind applied to item."
cmdBlocked: "&cCannot perform this command on a soul bound item."
To Reproduce
worldguard + world guard extra flags, create a region. enable the keep inv flag in that region. and die in that region with a item bind. when you respawn the item that is binded will dupe
Plugin version version 1.6.1
Spigot Version Current: git-Purpur-2160 (MC: 1.20.4)
Plugin Configuration
When player interacts with an item with the register string in its lore, item will be soul bound to them
registerString: "%soulbind%"
Group bind string
Place permission after this string, terminated by a space or end of line
Example: %soulbindgroup%perm which will have permission itemsoulbind.group.perm
groupRegisterString: "%soulbindgroup%"
SPECIAL BINDS - items with relevant bind string will only be bound in the specified conditions
Color is ignored when checking for string. Case-sensitive.
Binds when tool is used: used to break block, sword used to hit entity
bindOnUse: false bouString: "&9Soul binds on use"
Binds when armor is equipped through in-hand right click
bindOnEquip: false boeString: "&9Soul binds on equip"
Binds when item is picked up
bindOnPickup: false bopString: "&9Soul binds on pickup"
Disable soul bind particle+sound effects
disableEffects: false
Display message in item lore of soul bound item
Use %username% for player name placeholder
displayLoreMsg: true loreMsg: "&9Soul bound to %username%"
Similarly for group binds, using placeholder %group%
displayLoreMsgGroup: true loreMsgGroup: "&9Soul bound to group %group%"
Log player detected with item soul bound to another player in console
consoleLogDetection: true
Prevents placing soul bound blocks
preventPlacing: false
Prevents crafting with soul bound items
preventCraft: false
Prevents enchanting with soul bound items
preventEnchant: false
Prevents anvil use with soul bound items
preventAnvil: false
Blocks commands when soul bound item is held in hand
Only provide the first part of the command, e.g. for "/auction sell" :
blockedCommands:
=======================
Messages | use '&' for color codes
msgPrefix: "&8[&bSoul&3Bind&8]&r " denyMsg: "&9This item is soul bound to another player" denyMsgGroup: "&9This item is soul bound" detectedItemMessage: "&cAn item soul bound to another player was removed from your inventory. Event has been logged." detectedItemMessageGroup: "&cA soul bound item that you do not have access to has been detected in your inventory. Event has been logged." detectedItemBroadcast: "was detected with an item soul bound to another player." detectedItemBroadcastGroup: "was detected with a soul bound item they do not have access to." noPermissionGeneric: "&cInsufficient permissions." noPermissionBindOthers: "&cInsufficient permissions to bind for other players." bindSuccess: "&aSoul bind complete." bindErrorHeldItem: "You must be holding an item in your main hand." bindErrorAlreadyBound: "This item is already soul bound." bindErrorNoSuchPlayer: "No such player found online." bindErrorRemoteNoItem: "Specific target player inventory slot is empty." unbindErrorNotBound: "Item is not soul bound." unbindSuccess: "&aSoul bind removed." inventoryProcessSuccess: "&aProcessed inventory of " craftDeny: "&cCannot craft with soul bound items." enchantDeny: "&cCannot enchant soul bound items." anvilDeny: "&cCannot use anvil on soul bound items." foundItems: "&7Soul bound items found with another player have been returned to you. Use &b/returnItems &7to get them." noItems: "You have no items to retrieve." specialBindDone: "&aSpecial bind applied to item." cmdBlocked: "&cCannot perform this command on a soul bound item."
======================
configVersionDoNotModify: 1.6
Plugins List 01.04 13:20:32 [Server] INFO Bukkit Plugins: (67): AdvancedRegionMarket, ajLeaderboards, ajParkour, AlwaysSpawn, Arcade, ArmShopBridge, BedWars, BetterRTP, BetterStructures, Chunky, ChunkyBorder, Citizens, CMI, CMILib, CommandPanels, CoreProtect, CrazyEnchantments, CrazyEnvoys, CrazyVouchers, DailyRewardsPlus, DeluxeMenus, DiscordEconomyBridge, DiscordSRV, DiscordSRVUtils, DualWield, dynmap, Dynmap-WorldGuard, EasyCommandBlocker, floodgate, Geyser-Spigot, GSit, ItemsAdder, ItemSoulBind, JetsMinions, Lands, LoneLibs, LuckPerms, mcMMO, MiniMOTD, MoneyFromMobs, Multiverse-Core, Multiverse-Inventories, Multiverse-NetherPortals, NightVision, Parkour, PlaceholderAPI, Plan, ProtocolLib, Quests, QuickShop, ReleaseCommand, SBA, sleep-most, SlotMachine, spark, TAB, TheLab, UltraCosmetics, UpgradeableHoppers, UpgradeableSpawners, Vault, VoidGen, Vulcan, WildRegeneration, WorldEdit, WorldGuard, WorldGuardExtraFlags
To Reproduce worldguard + world guard extra flags, create a region. enable the keep inv flag in that region. and die in that region with a item bind. when you respawn the item that is binded will dupe
Expected behavior items should not dupe