Open Datsun-Drift opened 1 year ago
Image attached for reference.
[Solved] Seems that because I had used the offset to move the zone past the center of the vehicle, it cancelled out the zone interaction. I removed the forward offset yet left the rest and it now works. If any explanation could be given on the issue I would appreciate it.
Hmm, I don't believe this is intended behavior. At least, it seems to me that what you attempted should be supported, or if it can't be, a descriptive error should be returned rather than silently failing. Let me do some testing to find the root cause and see if a fix is possible.
Hmm, I don't believe this is intended behavior. At least, it seems to me that what you attempted should be supported, or if it can't be, a descriptive error should be returned rather than silently failing. Let me do some testing to find the root cause and see if a fix is possible.
I have same problem i have a casino box zone Im leaving the zone but not giving me false output.
I have created an entity zone for a vehicle and set the offset as desired. Zone creates w/o error. Debugging is on to ensure I enter the bounding box. I'm using onPLayerInOut for the coordinate definition and toggling a variable via isPointInside. When the player ped enters the zone, I have it set to print the value of the variable, but nothing happens at all. Not sure what I may be doing wrong here, as I have successfully created & used entity zones in other projects. code snippet provided below.