mkalam-alami / ludumdare-feedback-friends

A (defunct) incentive to comment on games, initially made for LD36
http://feedback.ld.intricati.com
MIT License
12 stars 5 forks source link

Spam filters #43

Closed Mehael closed 8 years ago

Mehael commented 8 years ago

Some bad guys write just one or two words A LOT to recive 2 or 3 points. Like "Fantastic! Fantastic! Fantastic!". :(

ttencate commented 8 years ago

Naturally ;) Whenever you make rules, people will try to game them. (Is that Somebody's Law yet? If not, I claim it!)

My first thought was: we could score each comment based on its gzipped size using gzcompress. Such repetitive comments will compress really well. However, then people will just mash their keyboard or even use an actual PRNG. In the end, it's just pathetic behaviour, which like most social problems is difficult or impossible to solve with technical means.

If you could post links to the offending users, we can blacklist them.

liambaloh commented 8 years ago

Because comments they've made show up on their page as well, it's fairly obvious who's done this sort of stuff, and thus easy to call out when reviewing their game.

Mehael commented 8 years ago

Hmm.. gzip idea looks surprisingly. I started to think line algorithm, but it's can works. I looked all posts of this man, but found only one semi-illegal comment (for me). So I don't think that we should blacklist he.

I agreed, it's wrong way to fix a problem with algorithms. Maybe, it can be solved by community-self-moderating system, as part of likes-dislikes system. If this project will be used for LD in the future. Anyway, thank you for comfortable site.

ttencate commented 8 years ago

Yes, a like/dislike system (or even just a Report button) would help a lot. But that's for the main Ludum Dare site to implement, I think.