mkalten / reacTIVision

computer vision framework for tangible interactive surfaces
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added support for PS3EyeCamera in Windows #19

Closed sir0x1 closed 7 years ago

sir0x1 commented 8 years ago

added support for ps3eye in windows. A updated version ov the ps3eye-driver is used so the mac osx implementation may be updated. It is required to install WinUSB driver. It is recommended to use zadig: http://zadig.akeo.ie/

mkalten commented 8 years ago

thanks for your contribution @cmayer0087, that's really great since I was already planning to provide the mac ps3eye driver in windows as well ... I'll have a look at it as soon as possible and most probably sync your changes with the existing mac driver

sir0x1 commented 8 years ago

you're welcome :)

sir0x1 commented 8 years ago

Commited 2 fixes for the PS3Eye-Camera. Maybe this fixes are relevant for the MacOS-version, too.

I don't use the videoInputCamera but is this also an issue, that the frame_width and frame_height isn't used here ? https://github.com/mkalten/reacTIVision/blob/master/ext/portvideo/windows/videoInputCamera.cpp#L316

mkalten commented 8 years ago

you are right about the odd buffer sizes in videoInputCamera, but since they just were too large fortunately this didn't crash

sir0x1 commented 8 years ago

i see :)