Open GoogleCodeExporter opened 9 years ago
Thanks for the report.
> I'd guess drawBitmap using a PorterDuffXfermode would work here, too.
Unfortunately not. The mask's translucency is based on the RGB values of the
mask, not its alpha channel. So none of the PorterDuff modes match what we
need.
I have a faster implementation written in RenderScript in my 1.3 branch
(filters). But that branch needs a lot more work before it is releasable.
Original comment by paul.leb...@gmail.com
on 18 Aug 2014 at 2:37
Original issue reported on code.google.com by
mar...@greenrobot.de
on 17 Aug 2014 at 8:41Attachments: