Open FrankEscobar opened 4 years ago
Can you share an image of what you mean by "heavily rounded"? Is this geometry in regions where there are samples or in regions where there are not?
On March 16, 2020 3:49:06 PM EDT, FrankEscobar notifications@github.com wrote:
What parameter has the bigger effect to make the mesh less "rounded", ie using the point cloud from a lamp like https://casadiluce.ca/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/5/7/571329.jpg
You'll get the general shape but the bottom part becomes heavily rounded. I knot that this is the nature of the poisson recon but how could you create the best possible mesh?
Thank you in advance!
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orig point cloud:
Reconstructed mesh:
As you can see the ceil lamps are made like bubbles and I'm wondering if there is something I can tweak to improve the result.
Thank you in advance.
Have you tried running with the --density flag and then using the surface-trimmer executable to remove the reconstructions in low sampling density?
What parameter has the bigger effect to make the mesh less "rounded", ie using the point cloud from a lamp like https://casadiluce.ca/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/5/7/571329.jpg
You'll get the general shape but the bottom part becomes heavily rounded. I knot that this is the nature of the poisson recon but how could you create the best possible mesh?
Thank you in advance!