Closed niyunsheng closed 2 years ago
I have a question that can a texture triangle be different colors (which meaning different cameras) ? Could this situation cause the above error?
Below is an example.
In the figures above,I drew an 8*8 texture map, using different colors to represent different cameras, using black lines for texture triangles. My questions are:
I think the above conjecture is wrong. There is no requirement for color consistency of a texture triangle.
If using
--jitter
, I got some warnings and an exception as belows.If I do not using
--jitter
, I got an error as belows.For some reasons, the original mesh file is not convenient to send to you.
Can you give me any suggestions ? Thanks a lot.