Open mkernel opened 4 years ago
More specific feedback:
yes sometimes in a mission, you have a specific terminal to interact or a console linked to a door. And with printed mission the element is surrounded by a little line of color. I think a total freedom is not necessary, just two options (red and blue surrounding for example). If it's too complicated, perhaps little colored icons with a high transparency to put above elements.
Idea so far: draw the images slightly upscaled, then fill the canvas using the alpha channel as a mask, afterwards draw the image unscaled. I love matrices.
It would be cool to manually highlight specific elements to note e.g. mission-related locked doors or sth. like that.