mkernel / CoreSpaceMapEditor

A tool to create Maps as used and provided for the Game Core Space.
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Manually highlight specific elements #11

Open mkernel opened 4 years ago

mkernel commented 4 years ago

It would be cool to manually highlight specific elements to note e.g. mission-related locked doors or sth. like that.

mkernel commented 4 years ago

More specific feedback:

yes sometimes in a mission, you have a specific terminal to interact or a console linked to a door. And with printed mission the element is surrounded by a little line of color. I think a total freedom is not necessary, just two options (red and blue surrounding for example). If it's too complicated, perhaps little colored icons with a high transparency to put above elements.

Idea so far: draw the images slightly upscaled, then fill the canvas using the alpha channel as a mask, afterwards draw the image unscaled. I love matrices.