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mkkellogg
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GaussianSplats3D
Three.js-based implementation of 3D Gaussian splatting
MIT License
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v0.3.5: Various small bug fixes and updates
#169
Closed
mkkellogg
closed
6 months ago
mkkellogg
commented
6 months ago
Bug fixes:
Scenes not fully revealed in standard loading (non-progressive) mode
Vite integration errors due to
esbuild
not properly handling static class members in web workers
Updates:
Removed hard-coded maximum render distance
Added documentation to README about CORS with Vite
Added
Viewer
constructor parameter for choosing scene reveal mode:
sceneRevealMode
Bug fixes:
esbuild
not properly handling static class members in web workersUpdates:
Viewer
constructor parameter for choosing scene reveal mode:sceneRevealMode