Support anti-aliased rendering mode, as described in this Nerfstudio thread: https://github.com/nerfstudio-project/gsplat/pull/117. This will only work for models that have been trained with this mode enabled. Activated via Viewer parameter 'antialiased': true.
halfPrecisionCovariancesOnGPU is now false by default. It was causing issues for very small models.
Fixed bug with floating-point splat distance computation on GPU.
Fixed bug with scene reveal not completing for very small models.
Viewer
parameter'antialiased': true
.halfPrecisionCovariancesOnGPU
is nowfalse
by default. It was causing issues for very small models.